Blaster Bunny + v2
Blaster Bunny + v2 Changelog:
-Fixed the jump, when you tried to jump from the edge of a platform.
-New selectable difficulties, "Easy", "Normal", "Hard".
-Parallax effect in the background of the levels.
-A new "Fishingpedia" with 27 new fish.
-Now the spikes will have a white border to be easily identified.
-New items "Carrot Mutation Proyect", "Chocolate Brownie" and "Star Storm".
-The squares to interact with the up arrow, now perfectly follow the player from above.
-6 New colors for the <Esc> bar.
-Jetpack reprogrammed, now you can hold down the button.
-Buff for the "Fire Sword" and "Zig Zag Cutter".
-Poster of "Dont forget to save!" being on base without saving.
-New gifts that appear on the Easy difficulty that grant items.
-Reduced the difficulty of the Yellow Triplet of the world 4.
-Price of some runes reduced and others increased.
-If you play on the Easy difficulty, Blaster Bunny will have a bow, on Hard, a skull.
-When you grab an item that increases some statistic, a message will appear warning you: "+ Atk", "+ Spd", "+ Int", "+ Str" and "+ Jmp".
-When you grab an item that increases your life, a message will appear warning you: "Hp Up".
-When you grab an item that allows you to revive, a message will appear warning you: "Reviver ON"
-When you grab a weapon or a active item, a message will appear warning you: "New Weapon" and "New Activable".
-When you grab an item that increases your asset load per second, a message will appear warning you: "Energy Speed ??Up".
-When you grab an item that offers you a shield, a message will appear warning you: "Shield Obtained".
-Increased the probability of appearance of the items "Bee Shield" and "Book of next level".
-Fixed the infinite jumps error with the cloack of fire.
-Fixed the problem that some weapons do not bounce with certain blocks.
-Some randomly generated blocks from the first world were removed.
-A way to climb on the dead end located in the third level of the first world was added.
-Adjusted effects of the second world turret.
-Collision mask of spikes and spiked balls adjusted.
-Now when you activate arcade mode, a message will appear warning you.
-Now you can skip the initial cinematic by pressing <S>.
-Grey boxes that break with rockets have been fixed, now emeralds are collectible.
-New effects when attacking with B&W Dagger, Rainbow Sword, Katana, Emerald Short Sword, Thunder Attack, Fire Sword, Solar Katana, Zig Zag Cutter and Prism Sword.
-Small explanatory texts added in the tutorial.
-Sprite of the honeycomb changed.
-A white border was added to the Spider Wand shot.
-A pink border was added to the Zig Zag Cutter shot.
-The green gem now cant be grabbed by Blaster Bunny.
-The honey from the combs now when falling, will not stay inside the blocks.
-Adjusted store text.
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